Heaven's Blow Torch
​Team Project 1 & 2
Game Name - Heaven's Blow Torch
Team - 20 Students
Role - Lead Environment Artist
Heaven's Blow Torch is a 3D side scrolling puzzle game.
I lead a team of five differently skilled prop modelers to model 150 different models.
My tasks were to divide the props between myself and the ones on my team. Every prop needs to be modeled, UV, and place collision on the model. Once finished with the model, they would turn it into me. I would look for N-gons, UV's, collisions, and Poly flow. If anything was wrong with the model I would send it back to the modeler to get it fixed or I would fix it myself. Once accepted, it would be placed in engine.
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Accomplishments ​
- UV 102 models in 6 weeks before the deadline.
- Created the Junkyard scene
-Help created the vision for five diverse islands (Junkyard, Smelting, Electrical, Civilization, and City).